BOXING
For this project we received modeling from the French television channel RMC sport.
It had to be adapted to real time for integration into unreal engine 4.
I also had to redo the textures using the software Substance Designer and Substance Painter.
It had to be adapted to real time for integration into unreal engine 4.
I also had to redo the textures using the software Substance Designer and Substance Painter.